Added functionality for Linux

This commit is contained in:
2022-05-16 16:47:50 +02:00
parent 9b0c68d0e3
commit 09fe87bbe5
4 changed files with 44 additions and 12 deletions

View File

@@ -7,8 +7,8 @@ var fps = 25
var width = 540
var stickDistance = 5
var stickMode2 = true
var log = '"C:\\"'
var output = "C:\\"
var log = '"None"'
var output = "None"
const statusDisplay = document.getElementById("status");
const fpsDisplay = document.getElementById("fpsInput");
@@ -22,12 +22,30 @@ const logNumberDisplay = document.getElementById("logNumber");
const logger = require('electron-log');
const fs = require("fs");
const formatXml = require("xml-formatter");
const {dialog} = require("@electron/remote");
const {dialog, app} = require("@electron/remote");
const path = require('path');
const lineReplace = require('line-replace');
var appName = "stickexportertx";
var dataFolder = path.join(process.env.APPDATA, appName);
var SettingFolder = path.join(dataFolder, "settings.xml");
const dataFolder = app.getPath('userData');
const SettingFolder = path.join(dataFolder, "settings.xml");
const blenderPath = path.join("assets", "blender", "blender");
const templatePath = path.join("assets", "template.blend");
const blenderScriptPath = path.join("assets", "blenderScript.py");
lineReplace({
file: blenderScriptPath,
line: 9,
text: 'settings = ET.parse("' + SettingFolder.replaceAll('\\', '/') + '")',
addNewLine: true,
callback: ({error}) => {
if(error != null) {
statusDisplay.innerHTML = "Something went wrong! Check Logs.";
statusDisplay.style.color = "red";
logger.error(error);
}
}
});
logger.transports.console.format = "{h}:{i}:{s} {text}";
logger.transports.file.getFile();
@@ -35,7 +53,7 @@ logger.transports.file.resolvePath = () => path.join(dataFolder, "logs", "main.l
function startRender() {
const {exec} = require("child_process");
var blenderCons = exec('"assets\\blender\\blender" "assets\\template.blend" --background --python "assets\\blenderScript.py"', {maxBuffer: Infinity});
var blenderCons = exec('"' + blenderPath + '" "' + templatePath + '" --background --python "' + blenderScriptPath + '"', {maxBuffer: Infinity});
frames = "0";
lastFrame = "0";