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LICENSE.md
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LICENSE.md
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# MIT License
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Copyright (c) 2022 [Lino Schmidt](https://github.com/LinoSchmidt)
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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README.md
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README.md
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A 3D Sticks Exporter for EdgeTX/OpenTX logs.
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Setup:
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------
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## Setup:
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- Download [Blender (Portable)](https://www.blender.org/download) and unpack it with the name `blender` in the folder `<Project folder>/assets`.
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- Start a console in the project folder and execute the command `npm install` to install the necessary packages.
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Test:
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------
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## Test:
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To test the program, execute the command `npm start` in the project folder.
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Build (Windows):
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------
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## Build:
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### Windows:
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To build the program, execute the command `npm run package-win` in the project folder.
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After that, open the file `installer-builder.iss` with the program [Inno Setup Compiler](https://jrsoftware.org/isdl.php#stable) and compile it.
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The finished installer should be inside `<Project Folder>/output`.
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Copyright © 2022 Lino Schmidt. All rights reserved.
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## Licence:
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his project is released under the MIT license, for more information, check the [LICENSE](LICENSE.md) file.
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