diff --git a/2D.py b/2D.py index fdcb64d..6fc4153 100644 --- a/2D.py +++ b/2D.py @@ -106,10 +106,10 @@ while True: for e in meanTime: time.sleep(e/1000) pygame.draw.rect(screen, (0,0,0), (0, 0, Width, Height+1)) - pygame.draw.rect(screen, (0,255,0), (0, Height, pastTime*timelineStep, 1)) pygame.draw.rect(screen, (0,0,255), (WidthMiddle, 0, 1, Height)) pygame.draw.circle(screen, (255,0,0), (WidthMiddle+ail[i], Height-ele[i]), Pixelsize) pygame.draw.circle(screen, (255,0,0), (rud[i], Height-thr[i]), Pixelsize) + pygame.draw.rect(screen, (0,255,0), (0, Height, pastTime*timelineStep, 1)) pygame.display.flip() pastTime+=e i+=1